When learning about the simulation of physics, liquids and gasses are often used as interesting yet complex subjects. In an effort to learn more about these subjects a simulator application was built that looks at the physics behind fluid and gas dynamics. It contains many advanced settings, including rigid body interaction and visualization using smudging, streamlines, meshes, and texture convolution.

This program requires the correct OpenGL libaries to be included, which are available for Windows (AMD64, i586), Linux (AMD64, i586), Mac OS X (PPC, Universal) and Solaris (AMD64, i586, SPARC, SPARC V9)